Our (team of 2) submission for the GamedevJS 2025 Jam ! (Our first game jam ever)

Source code at https://github.com/YlianF/FreeRun

We took "balancing" as a gameplay mechanic (grappling hook and spring balls) and as a game design mechanic as well (depending on the level, we give/take powers to the player to "balance" it).

A lot is missing from what we imagined, there are only 4 levels, and the "game design" part of "balance" is lacking a lot (the only powers are the grappling hook and lives/checkpoints).

Still happy though, good game everyone !

Leave a comment

Log in with itch.io to leave a comment.